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Core RulesCombat & TacticsAttack & Defense

Called Shots & Body Die

Called Shots

A called shot means you intend to target a specific part of your opponent's body with your attack, or make an attack that requires great precision. When you make a called shot, you must declare what you're targeting before you roll. This confers disadvantage to your attack roll. If you want to attack a vital part of the body (head, eye, heart, etc) and deal fatal damage, roll at disadvantage and confer a -2 to hit. It's up the GM whether you can deal enough damage with your attack to confer a fatal peril.

Body Roll Table

If you want to determine a called shot randomly, roll a d6 on this table. The victim suffers the effects on the table below until the round after the next action they take, for the duration of the encounter, or until healed, as determined by the GM.

  1. Head. Victim is blinded or deafened.
  2. Chest. Victim is stunned.
  3. Leg/Foot. Victim's movement is halved (victim can move only 1 personal space each round).
  4. Hand. Victim can't use weapon tactics.
  5. Arm. Victim gets a -2 to actions involving arms.
  6. Gut. Victim receives the bleeding status.

This table is only an example and the GM may create status effects on the fly depending on how the called shot is applied.

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