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Filter Results by Stance Categories


Name
Type
Category

Ambusher Stance

Active

Combat

Icon of Ambusher Stance

Ambusher Stance

Ambusher Stance

Active

Combat

You're a practiced hunter of the most dangerous game. When you successfully pull off a surprise initiative, everyone in your ambushing party is able to act twice during the surprise round. You can't benefit from this stance while casting spells.

Animal Companion

Active

Social

Icon of Animal Companion

Animal Companion

Animal Companion

Active

Social

A man's best friend is rarely ever human. You attract an animal companion into your service (the companion persists even if this stance is not your focus, and you cannot use this stance again unless you dismiss your companion); consult with the GM as to how long it takes to attract the companion. Unlike pets, your companion always obeys your commands (even when under duress) and will always take action in your best interest, even to its own peril. The companion must be a mundane Wild animal that cannot be mounted. It has 1 HP and 3 in all attributes. It cannot act on its own unless you sacrifice your action to command it. If the companion is slain, you may use this stance again to attract a new one when the GM permits.

Animal Friendship

Active

Social

Icon of Animal Friendship

Animal Friendship

Animal Friendship

Active

Social

You have always been a friend to the natural world, approaching its denizens with humility and respect. You may create a player advantage in your first interaction with a Wild animal or monster.

Arcane Analysis

Active

Arcane

Icon of Arcane Analysis

Arcane Analysis

Arcane Analysis

Active

Arcane

You've seen many a spell and spellcaster and know all their tricks. As a reaction, you can identify a spell or spell-like effect by its telltale signs before it takes form. You know the spell's exact mechanical attributes and the scale of its parameters at the time of its casting.

Arcane Versatility

Passive

Arcane

Icon of Arcane Versatility

Arcane Versatility

Arcane Versatility

Passive

Arcane

You've studied the geometry of your school of magic so closely that you've broken its spells down to their constituent parts. When you learn this stance, choose a school of magic. You may change the related attribute of any spell in this school of magic at the time you cast the spell.

Artistic Talent

Active

Trait

Icon of Artistic Talent

Artistic Talent

Artistic Talent

Active

Trait

You've turned your artistic talent into a lucrative trade. You may spend a consumable supply to create a luxury artwork (which may also be represented as a temporary service, such as a performance); consult with the GM regarding the length of time it takes to create the artwork. The artwork's value is that of a luxury item.

Astral Awareness

Passive

Trait

Icon of Astral Awareness

Astral Awareness

Astral Awareness

Passive

Trait

The powers of your lineage awaken within you as you adventure farther into your quest. You have advantage when searching for secret doors or passages.

Aura of Power

Active

Combat

Icon of Aura of Power

Aura of Power

Aura of Power

Active

Combat

Your unshakeable faith in the gods protects you against great peril. As a reaction, you may make an opposed check to cancel a single source of lethal damage (matching the attribute of the check that precipitated the damage), with advantage.

Barber Surgery

Active

Support

Icon of Barber Surgery

Barber Surgery

Barber Surgery

Active

Support

You have medical expertise on the battlefield, whether through study or practice. As an action, any target you touch may recover 1d6 HP divided any way you wish among any number of targets, including yourself. Each target healed is cured of any minor perils. When you tend to your subject's injuries, you must concentrate on your work and take no other action. It takes 1 round per point of HP to recover in this way.

Battle Poise

Passive

Combat

Icon of Battle Poise

Battle Poise

Battle Poise

Passive

Combat

Your sprightly poise keeps you on your toes, even when your foes would knock you to your knees. If you are knocked prone, you instant-stand back to your feet as a reaction. While using this stance, you are not subject to attacks of opportunity, and you're never disadvantaged from positional combat, such as rear or stealth attacks. You can't benefit from this stance while casting spells.

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