Overworld Diplomacy
The overworld becomes a diplomatic stage to direct the world’s acceptance of the Lords’ Alliance. Each mission you undertake can shift nation states in your favor, while simultaneously creating enemies. All the while, a secret faction opposes you, hellbent on plunging the world back into chaos.
Base Building
The Contract’s unique mechanics surrounding base building allow you to customize your headquarters with special rooms and add-ons that generate both in-fiction and meta narrative benefits you can use in your missions.
About the Contract Itself
The Contract’s central premise is that each player has a secret hit on each other player in the party.
While you have to trust your team to survive missions, at the end of the day, they’re out to kill you (quietly and conveniently). But it’s up to the table whether they want to be the top dog at the Hand of the Lonely Bastard, or work together to uncover the real conspiracy that has set you all against each other.