Is the dust of the stars a gift, or a curse? Our bodies say one thing, but our minds say another. Alas, men hold the belief that they only live one life, and then they expire forever. Perhaps with such thinking, they are right to throw caution to the wind...
—MergriM mennetestor, Archmage of the Cerulean Academy
Numenic ore is believed to have pelted Midworld during the planet's formation. Often regarded as the essence of the cosmos distilled into metal, its raw form pulses with an ethereal glow, exuding magical radiation that permeates its surroundings.
In its natural state, numenic ore is perilous to living creatures. Extended exposure to its magical radiation can warp flesh, destabilize a spellcaster’s aura, or damage one's mental faculties. Sorcerers, alchemists, and artificers, however, have discovered ways to harness its power. By refining numenic ore into lodestones, they can stabilize and focus its magic for use in artifacts, to power magical engines, and distill into potions. Spellcasters often collect different types of numenic ore so that it can be consumed in metamagic transmutations, or to increase the size of their magic pools, though this practice is controversial due to the ore's deadly radiation.
The ore's scarcity makes it one of the most sought-after resources in Midworld. Key factions vie for its control: the Lords of Vanis scour the world for deposits to fuel their war machines created in the Fulcrum, while the Peers of Arcanum exploit the Fiskhollow Mines to sustain their technological advantage in Clockwerk engineering. Even so, rumors abound of untouched veins of ore in remote places—veins protected by natural hazards, ancient guardians, or the gods' mercurial will.