This iron globe appears to be formed of three bands wound up in a sphere. When hurled at a target to activate, the iron band unravels to entangle them. The target is entitled to a contested Mighty check vs. a Sorcery spell check, or else their arms are bound at the waist. The bands will stretch automatically to bind creatures up to a melee space in size. Victims are entitled to just one check to escape, after which point only magic or your word of command can free them.