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Description

You are a brilliant academic, wizened hermit, or mysterious sorcerer who has learned to speak the secret language of the universe. You have access to spells and your starting MP is Smart + Smart.

Technique

As a reaction, you may make a spell check using Smart to dispel the magic of your enemies (per the spell Dispel Magic) if you have not already acted in the round. Additionally, you may absorb their spell before its targets are affected by the magic as long as your opponent is visible to you. To absorb an opponent’s magic, you must spend MP equal to the MP your opponent spent to cast the spell. As long as you have MP (and at the GM's discretion), you can create minor, illusory cantrips related to your maleficence. Such cantrips are instantaneous and harmless, and cannot duplicate the effects of any other spells.

Magic

Spellcaster
Maleficence

MP

Smart + Smart

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