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Core RulesArchetypes

The Sultana's Fence

Description

The Sultana now, the Graybreakers then, a petty mob boss before: you’ve known many masters, but you choose only the most discreet and highest paying. Whether you wander the bazaars of Al Tufail, the oil-soaked sewers of the Oasis Guild, or the shadowy streets of Syene, you know every name and every face that matters. But with the rise of the Sultana, something weighs upon your heart. Has your past come back to haunt you? Or is it that a burden you carry can no longer be ignored?

Fast Contraband

For 2 MP, you can create a consumable supply of an illegal nature, but you must immediately declare it as an item. For 3 MP, you may declare a cheap supply; for 5 MP, a luxury supply. Such items have no resale value. As long as you have MP, you are always considered to be dodging, which confers disadvantage on any attacks made against you in a round.

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