Description
You've never met a shackle you can't slip. As an action, you can disjoint your limbs, contort your body, or relax your muscles to escape your bonds in a way that seems physically impossible. Most checks to escape mundane bonds automatically succeed; if the GM requires a check to escape, you may re-roll it if you fail. Magical bonds, including spells or spell-like effects that confer the held status, can be escaped with an appropriate Deft check at the GM's discretion.