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Core RulesSpells

Psychic Transference


You use your mind as a bridge between two other target minds. For the duration of the spell, you may transfer 1 MP or a single major or minor peril per round the spell is in effect. The transfer must be symmetrical (1 MP for 1 MP or 1 peril for 1 peril, for example). If either mind is unwilling, they are entitled to a spell check to resist each round the spell is in effect (success for either means the spell fails for both).


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