🍺 Shanius Greenwood
- Origin Daemon
- Class Bard
- Kit Avenger
- Culture
- Faction
- Ethos Arbitrator
Sword & Sorcery
A Quest of Queens
Can you restore balance to the World of Ruin?
The Dune Sea
Defy destiny in this pulp action-adventure.
Great White North
Find your fortune in the outlands of Farlas.
Magic University
Face the fantastic at the Magic University.
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Your art is central to who you are, an expression of your soul and competence. You desire to create that one great work that will be remembered for all time.
Whether it's a cultural practice or a weird habit of yours, polite society does not agree with it.
Talent
You take an additional +2 damage from magical sources and have disadvantage on any check to resist magic. You have advantage on Mighty. In lieu of moving on your turn, you can glide or leap the same distance with your wings.
Technique
Choose an art: singing, dancing, or playing. You may choose to make the duration of any spell you cast indefinite, as long as you are performing your art (the duration of your spell is 0 as opposed to a number of rounds equal to your level plus the MP you spend). You may concentrate on a number of spells in this way equal to your level, but you may not attack while performing your art. Your art must make noise audible to all in the encounter to work. You may use Performance in lieu of any Arcana skill with your maleficence or spell checks.
kit
You have been trained as a weapon for a specific cause. You gain legendary resistance against all enemies of that cause. For 2 MP, you may negate 2 points from any single source of damage. Damage negated in this way stacks with your other source(s) of soak.
Cat o' Nine Tails +5
Flexible
Bastard Sword +5
Edged
Bare Fists or Feet +5
Hand-to-Hand
Bone
Light
You have no shield equipped.
Heroic deeds of valor are not your forte.
Force
Psionics +3
The victim is stunned until after their next action.
Control (Emotion)
Charm +7
You shift the emotions of all those in the area of effect one degree in the direction you intend per MP spent. A violent drunk becomes grumpy; a suicidal one, blue. You cannot engender an emotion in a subject who does not experience it.
Unnatural Persistence
Enchantment +7
This spell lasts 1 hour per MP spent. For the duration of the spell, you or your target do not need food, water, or air to survive.
Force
Psionics +3
The victim is stunned until after their next action.
Focus Slot
Empty
You have not learned any stances.
Focus Slot
Empty
You have no shields in your inventory.
This hero has not logged any notes.
Advanced Old School Revival (OSR+) is rules-light tabletop RPG that combines old school play with modern storygaming, designed for new and veteran players alike.
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