Bahl Ressonta
- Origin Nim
- Class Rogue
- Kit Wizard
- Culture Telrainian
- Faction
- Ethos Arbitrator
Mighty +3
Deft +5
Smart +2
Hit Points
Armor Points
Magic Points
Fate Points
Abilities
Equipment
Stances
Inventory
(0/13)
250
Choose an Armor
Choose a Weapon
Crushing
Against armored opponents, this weapon deals 1d6 volatile damage. On a 5 or a 6, your opponent is stunned until after their next action.
Knockout
In lieu of dealing damage, you force your opponent to make a Mighty check vs. your attack roll, or fall unconscious until the end of their next turn. They receive a bonus to their check equal to the difference in level between yours and theirs.