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Core RulesTreasure

Pipes of Pain

Description

These silver pipes are flecked with blood. When activated by playing the pipes, a beautiful melody fills a melee space that attracts the attention of all those who can hear it: they will stop what they are doing and listen attentively until their attention is forcibly diverted. Victims are entitled to a contested Thaumaturgy spell check to resist. After you play for a number of rounds equal to the length of time you intend to inflict pain, the victims are wracked with pain (their movement rate becomes 0 and all actions they take are at disadvantage), deafened, and receive 1 HP of sonic damage for each round the pipes were played. For the next 24 hours, if the victims hear any sound at any volume greater than a whisper after the melody of pain ends, they receive 1 HP of sonic damage and are deafened for 1d6 rounds.

Miscellaneous
Musical Instruments
Rarity: 4

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