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Core RulesArchetypes

Waste Walker

Description

You know all too well what horrors lie in the mutated wastes of the Outlands because you’ve all but become one. Long nights clinging to life under Doom Storms and hunting Fish Men to survive on their mottled flesh have taken their toll on your sanity. What keeps you clinging to your humanity, hmm? An untainted loved one? An unrequited dream of a normal life under the Domes? Perhaps it is simple spite for the numenic radiation that has boiled your internal organs. Nevertheless, you refuse to die, and many are willing to pay handsomely for what you’ve learned among the Wasted.

Wasted Spoilers

You may spend MP to create survival-typed supply: 1 MP for consumable, 3 MP for cheap, and 5 MP for luxury. Supply created in this way has no resale value. Consumable supply may be declared as traps that cause harm. You are immune to all mundane diseases and poisons.

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