Fantasy
A Quest of Queens
Can you restore balance to the World of Ruin?
Great White North
Find your fortune in the wintry outlands of Farlas.
Magic University
Face the fantastic at the Magic University in this YA adventure.
Steampunk
Fear the Light
Fight the frontier in this Weird West one-shot.
The Contract
Play a crew of bloodthirsty, elite assassins.
Ride the Lightning
Brave battle trains on the rail to Red Mountain.
Posted July 25, 2022
New revisions to wounds make them more deadly. Each wound you accrue now confers a -1 penalty to all actions you take. This is reflected in the Hero Creator. Mighty is no longer reduced when you take wounds. There is now a new status to describe having 0 HP called vulnerable, which just means you accrue wounds when at 0 HP.
As a corollary to this, there is now a third fatal peril. Fatal perils represent sources of harm that can render you unconscious, on death's door, or dead immediately. This covers situations where the damage is extreme, such as in falling or crushing damage, called shots to vital areas, or when there is a hostage situation (e.g., slitting a grappled character's throat).
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