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9

Torpal the Magnificent

NimIllusionistMage(Level 9)

3
6
5
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+8
8

Basics

  • Type NPC
  • Morale Fearless
  • Culture Telrainian
  • Ethos Amoral

Combat

Palm Pistol +5

  • d6

Bare Fists or Feet +3

  • M/2

Psychic Maleficence +7

  • 1d6 (Psychic)

Attack Pattern

  • Spell || Weapon

Defenses

  • Initiative +2
  • Armor Leather

NPC Perks

  • Spell Icon

    Advantage (Mighty)

    Active

    This example perk makes Mighty have advantage.

  • Spell Icon

    Advantage (Smart)

    Weakness

    This example perk makes Smart have advantage.

  • Spell Icon

    Arcane Adept

    Technique

    As a reaction, you may make a spell check using Smart to dispel the magic of your enemies (per the spell Dispel Magic) if you have not already acted in the round. Additionally, you may absorb their spell before its targets are affected by the magic as long as your opponent is visible to you. To absorb an opponent’s magic, you must spend MP equal to the MP your opponent spent to cast the spell. As long as you have MP (and at the GM's discretion), you can create minor, illusory cantrips related to your maleficence. Such cantrips are instantaneous and harmless, and cannot duplicate the effects of any other spells.

  • Spell Icon

    Illusionist

    Kit

    You have been entrusted with ancient secrets from a secret order of master magicians. Casting spells is not a risky action for you and does not compromise your stealth status. When you are casting spells, it is not apparent to the untrained eye. You may spend MP to cast the spell Phantasm, even if you are not a spellcaster. Illusion spell checks explode on a 5 or a 6.

  • Spell Icon

    Machine Affinity

    Talent

    You gain advantage on any check that involves engineering or crafting. You have advantage on Deft but have disadvantage on Mighty.

Spells

  • Alternate Reality +3

  • Capsule Illusion +7

  • Charm (Monster) +8

  • Invisibility +7

  • Mind Reading +3

  • Mirror Image +7

  • Modify Memory +3

  • Phantasm +7

  • Phantom Limb +7

  • Subjectivity +3

  • Telepathy +3

  • There/Not There +3

  • Zone of Entanglement +8

Stances

You have not learned any stances.

Inventory (0/13)
250

Item Icon
Leather
Armor
Item Icon
Palm Pistol
Weapon

This hero has not logged any notes.

9

Skills

Deeds

 Deed Die 0 / 0
 Deed Die 0 / 0
 Deed Die 0 / 0

Languages

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