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1

L33-shA

  • Origin Clockwerk
  • Class Bard
  • Kit Illusionist
  • Culture
  • Faction
  • Ethos Esurient
1

Mighty +4

+4

Deft +5

+5

Smart +1

+1

Hit Points

5 / 5

Armor Points

8 / 8

Magic Points

5 / 9

Fate Points

0 / 3

Abilities

Natural Armor

Talent

Icon

Your natural armor soaks 2 points from any single source of damage. If the damage dealt from a single source would be reduced to 0, you take no damage (any subsequent source that would be reduced to 0 deals 1 instead, and then 0 on the next subsequent source, alternating in this way with each subsequent source). Whenever you rest to recover HP or wounds, you require supply equal to 1 gp per HP or wound to repair yourself.

Spellsing

Technique

Icon

Choose an art: singing, dancing, or playing. You may choose to make the duration of any spell you cast indefinite, as long as you are performing your art (the duration of your spell is 0 as opposed to a number of rounds equal to your level plus the MP you spend). You may concentrate on a number of spells in this way equal to your level, but you may not attack while performing your art. Your art must make noise audible to all in the encounter to work. You may use Performance in lieu of any Arcana skill with your maleficence or spell checks.

Illusionist

kit

Icon

You have been entrusted with ancient secrets from a secret order of master magicians. Casting spells is not a risky action for you and does not compromise your stealth status. When you are casting spells, it is not apparent to the untrained eye. You may spend MP to cast the spell Phantasm, even if you are not a spellcaster. Illusion spell checks explode on a 5 or a 6.

Equipment

Weapons

Weapon Icon
4

Hand Crossbow +5

Missile

Weapon Icon
3

Switchblade +5

Small

Weapon Icon
M/2

Bare Fists or Feet +4

Hand-to-Hand

Armor

Icon

Chitin

Light

8
3

Shield

You have no shield equipped.

  • Defense +5
  • Initiative +0
  • Soak 2

Wounds

Skills

Deeds

Heroic deeds of valor are not your forte.

Languages

Supply

Magic

Maleficence

Maleficence Icon

Psychic

+1 Smart

Bewilders the mind.

The victim is confused until after their next action.

Spells

  • Spell Icon

    Phantasm

    Illusion +1

    You weave an illusion that is perfectly real to all who behold it. For 1 MP, the illusion is insubstantial and visual; for 2 MP the illusion also has sound; for 3 MP the illusion has physical substance. Harm caused by illusions can kill but is undone when the illusion ends or is disbelieved. Those suspicious of the illusion may make an opposed spell check to disbelieve. You must concentrate on the phantasm for the duration of the spell, or else it ceases to exist.

  • Spell Icon

    Word of Reckoning

    Necromancy +5

    You utter a magic word at your targets. If they can hear it, they are wracked with crippling pain for the duration of the spell. Such victims are stunned and their movement rate becomes 0. You must concentrate on working your spell or their pain ends.

  • Spell Icon

    Zone of Entanglement

    Illusion +5

    You fill the area of effect with shadowy tendrils that seek to entangle your opponents. You may spend 1 MP to entangle any target that enters the area of effect for the duration of the spell. Those entangled are subject to the peril of your maleficence.

Maleficence

Maleficence Icon

Psychic

+1 Smart

Bewilders the mind.

The victim is confused until after their next action.

Stances

Focus

Focus Slot

Empty

You can assign a passive stance as your focus after resting, or spend 1 MP to assign it at the start of the round.

Known Stances

You have not learned any stances.

Focus

Focus Slot

Empty

You can assign a passive stance as your focus after resting, or spend 1 MP to assign it at the start of the round.

Inventory (0/14)
145

Item Icon
Chitin
Armor
—
Item Icon
Hand Crossbow
Weapon
—
Item Icon
Switchblade
Weapon
—

Armament

Weapons

Name
Attr
Skill
DMG
Tactics
Icon
Hand Crossbow
Attr
+5
Skill
—
DMG
4
Tactics
—
Icon
Switchblade
Attr
+5
Skill
—
DMG
3
Tactics
—

Armors

Name
AP
Soak
Mighty
MP
Armor Icon
Chitin
AP
+8
Soak
—
Mighty
3
MP
—

Shields

You have no shields in your inventory.

Supply

Session Zero Icon

Spell: Overgrowth

Tag

Notes

Quest Log

This hero has not logged any notes.

Archetype

None Selected

Experience

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