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1

D&F HateBot 2000

There goes the neighborhood

  • Origin Clockwerk
  • Class Psychic
  • Kit Chaos Mage
  • Culture
  • Faction
  • Ethos Esurient
1

Mighty +6

+6

Deft +0

+0

Smart +4

+4

Hit Points

7 / 7

Armor Points

10 / 10

Magic Points

3 / 10

Fate Points

0 / 3

Abilities

Natural Armor

Talent

Icon

Your natural armor soaks 2 points from any single source of damage. If the damage dealt from a single source would be reduced to 0, you take no damage (any subsequent source that would be reduced to 0 deals 1 instead, and then 0 on the next subsequent source, alternating in this way with each subsequent source). Whenever you rest to recover HP or wounds, you require supply equal to 1 gp per HP or wound to repair yourself.

Mind Over Body

Technique

Icon

You can convert attribute points into MP, which are restored when you rest. While you gain MP from converted attribute points immediately upon conversion, reduce your attributes at the end of the round. If all your attribute points are reduced to 0 HP this way, you are immediately placed on death's door. As long as you have MP, you can detect the presence of sentience within a melee space by concentrating for 1 round.

Chaos Mage

kit

Icon

You experiment with raw, primordial magic, which is as unpredictable as it is powerful. You may choose to cast any spell you have not learned, but if you do, make an Arcana success check: if you do not roll exactly clean success (11 or 12), a chaos surge occurs and affects the encounter, as determined by the GM. Roll a d6: on a 1, there is collateral damage; on a 2, your spell has unintended targets; on a 3, something is gained and something is lost; on a 4, there is a transformation or reversal; on a 5, the spell is out of control; on a 6, the spell costs twice as much to cast. Probability spell checks explode on a 5 or a 6.

Equipment

Weapons

Weapon Icon
6

Earthbreaker +8

Heavy

Knockdown
Two-Handed
Weapon Icon
M/2

Bare Fists or Feet +6

Hand-to-Hand

Armor

Icon
+1

Scale Mail

Medium

10
4

Shield

You have no shield equipped.

  • Defense +0
  • Initiative +0
  • Soak 2
  • MP Penalty 1

Wounds

Skills

Deeds

Heroic deeds of valor are not your forte.

Languages

Supply

Magic

Maleficence

Maleficence Icon

Acid

Psionics +6

Corrodes armor and metal.

Damage caused by this maleficence ignores soak conferred by armor. If a weapon, shield, or other mundane object is the target of the maleficence, the victim must make a spell check vs. your attack, or else the item is destroyed.

Spells

  • Spell Icon

    Solipsism

    Illusion +8

    You manifest the existence of a phantasm with tangibility in the area of effect, but by default only you and the targets of the spell believe in its existence. All others must make an opposed spell check to believe. For example, you create a phantasm of a bridge that only you and your party perceive to be real; all others may not cross it unless they succeed in an opposed spell check against you and have reason to believe it exists.

Maleficence

Maleficence Icon

Acid

Psionics +6

Corrodes armor and metal.

Damage caused by this maleficence ignores soak conferred by armor. If a weapon, shield, or other mundane object is the target of the maleficence, the victim must make a spell check vs. your attack, or else the item is destroyed.

Stances

Focus

Focus Slot

Empty

You can assign a passive stance as your focus after resting, or spend 1 MP to assign it at the start of the round.

Known Stances

You have not learned any stances.

Focus

Focus Slot

Empty

You can assign a passive stance as your focus after resting, or spend 1 MP to assign it at the start of the round.

Inventory (0/16)
5

Item Icon
Earthbreaker
Weapon
Item Icon
Scale Mail
Armor

Armament

Weapons

Name
Attr
Skill
DMG
Tactics
Icon
Earthbreaker
Attr
+6
Skill
+2 Heavy
DMG
6
Tactics
KnockdownTwo-Handed

Armors

Name
AP
Soak
Mighty
MP
Armor Icon
Scale Mail
AP
+10
Soak
Mighty
4
MP
+1

Shields

You have no shields in your inventory.

Supply

Notes

Quest Log

This hero has not logged any notes.

Archetype

None Selected

Experience

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