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5

Navani the Frenzied

By Kabuki
  • Origin Daemon
  • Class Paladin
  • Kit Warlock
  • Culture
  • Faction
  • Ethos Champion
5

Mighty +6

+6

Deft +3

+3

Smart +3

+3

Hit Points

7 / 7

Armor Points

2 / 10

Magic Points

3 / 9

Fate Points

3 / 3

Abilities

Sorcerous Touch

Talent

Icon

You take an additional +2 damage from magical sources and have disadvantage on any check to resist magic. You have advantage on Mighty. In lieu of moving on your turn, you can glide or leap the same distance with your wings.

Sacred Touch

Technique

Icon

Choose a maleficence. As a bonus action, you may apply the peril of your maleficence to an attack with your weapon for 1 MP. For 3 MP, you may convert your maleficence into healing energy that recovers 1d6 HP to any target you touch. A paladin's maleficence is not subject to magic penalties conferred by armor or shields.

Warlock

kit

Icon

Your pact with a dark patron has enhanced your maleficence with eldritch power. You roll damage caused by your maleficence with advantage. For 2 MP, apply a weapon tactic of your choosing to your maleficence attack.

Equipment

Weapons

Weapon Icon
4+1

Quarterstaff +8

Blunt

Crushing
Knockout
Two-Handed
Weapon Icon
M/2

Bare Fists or Feet +6

Hand-to-Hand

Armor

Icon
+3

Half-Plate

Partial Plate

10
2
6

Shield

You have no shield equipped.

  • Defense +5
  • Initiative +0
  • Soak 2

Wounds

Skills

Deeds

 Deed Die 1 / 1
 Deed Die 0 / 0
 Deed Die 0 / 0

Languages

Supply

Magic

Maleficence

Maleficence Icon

Divine

Psionics +5

Generates radiance and dispels negative energy.

This maleficence does an extra d6 damage to Undead and Astral monsters opposed to your faith. If this maleficence would deal zero damage, the victim is frightened until after its next action.

Spells

Magic is not your forte.

Maleficence

Maleficence Icon

Divine

Psionics +5

Generates radiance and dispels negative energy.

This maleficence does an extra d6 damage to Undead and Astral monsters opposed to your faith. If this maleficence would deal zero damage, the victim is frightened until after its next action.

Stances

Focus

Focus Icon

Bonus Attack

Combat

Whether by mighty cleave, deft riposte, or smart sharpshooting, you enter the battlefield as a one-man army. Whenever you successfully attack an opponent within your reach, you may make a single attack as a bonus action in the round against a different opponent within a personal space of your victim, at disadvantage.

Known Stances

  • Stance Icon

    Aura of Power

    Active

    Your unshakeable faith in the gods protects you against great peril. As a reaction, you may make an opposed check to cancel a single source of lethal damage (matching the attribute of the check that precipitated the damage), with advantage.

  • Stance Icon

    Bonus Attack

    Passive

    Whether by mighty cleave, deft riposte, or smart sharpshooting, you enter the battlefield as a one-man army. Whenever you successfully attack an opponent within your reach, you may make a single attack as a bonus action in the round against a different opponent within a personal space of your victim, at disadvantage.

  • Stance Icon

    Fork Maleficence

    Active

    You've mastered the destructive flow of your magic made manifest. You may affect two targets when you use your maleficence, applying the damage, peril, and secondary effect to both targets with a single attack roll, but the attack is made with disadvantage.

  • Stance Icon

    Second Wind

    Passive

    The thrill of the fight only emboldens you, and each success fills you with renewed vigor. Whenever you explode a die by rolling natural 6 on a d6, you recover 2 MP.

Focus

Focus Icon

Bonus Attack

Combat

Whether by mighty cleave, deft riposte, or smart sharpshooting, you enter the battlefield as a one-man army. Whenever you successfully attack an opponent within your reach, you may make a single attack as a bonus action in the round against a different opponent within a personal space of your victim, at disadvantage.

Inventory (0/16)
0

Item Icon
Half-Plate
Armor
—
Item Icon
Quarterstaff
Weapon
—

Armament

Weapons

Name
Attr
Skill
DMG
Tactics
Icon
Quarterstaff
Attr
+6
Skill
+2 Blunt
DMG
4+1
Tactics
Two-HandedCrushingKnockout

Armors

Name
AP
Soak
Mighty
MP
Armor Icon
Half-Plate
AP
+10
Soak
Mighty
6
MP
+3

Shields

You have no shields in your inventory.

Supply

Notes

Quest Log

This hero has not logged any notes.

Archetype

None Selected

Experience

  • 2
    +1 Mighty
  • 3
    Two-Handed (Blunt)
  • 4
    +1 Smart
  • 5
    +1 Skill
  • 6
    Choose Perk
  • 7
    Choose Perk
  • 8
    Choose Perk
  • 9
    Choose Perk
  • 10
    Choose Perk

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