Yovan Smirnivog
The best way to end the day is a nice pint of whale ale.
- Origin Humans
- Class Fighter
- Kit Barbarian
- Culture Outlander
- Faction Taelos
- Ethos Benefactor
Sword & Sorcery
A Quest of Queens
Can you restore balance to the World of Ruin?
The Dune Sea
Defy destiny in this pulp action-adventure.
Great White North
Find your fortune in the outlands of Farlas.
Magic University
Face the fantastic at the Magic University.
Gutter born and poverty-stricken, you have only ever known only struggle and squalor. You seek to raise your station and make a name for yourself.
Sea legs? Waif in the desert? Mosquito bait? You grew up in an extreme climate, and prolonged exposure to the opposite environment could mean certain death for you.
Talent
You may distribute 11 points to your attributes upon character creation, but if you do, you start with 1 fewer skill.
Technique
You may make an attack on your turn as a bonus action. This attack is made with disadvantage. As long as you have MP, you may use any attack available to you in the round as a reaction against your opponent if they attempt to disengage from your personal space, once per opponent. Such attack rolls are made with advantage.
kit
Rough living has made you strong. You gain +3 HP when you adopt this kit. You recover an additional HP or wound in any single rest period.
Battleaxe +9
Edged
Bare Fists or Feet +9
Hand-to-Hand
Righteous Armor
Partial Plate
War Door +3
Tower
Magic is not your forte.
Juggernaut Stance
Combat
You are immovable like the mountain yet rushing forward like the river. All those within a personal space of your path of movement must make an opposed Mighty check or fall prone when you move; if you end your movement in an opponent's personal space, they also suffer 1d6 force damage if they fail the check.
Juggernaut Stance
Passive
You are immovable like the mountain yet rushing forward like the river. All those within a personal space of your path of movement must make an opposed Mighty check or fall prone when you move; if you end your movement in an opponent's personal space, they also suffer 1d6 force damage if they fail the check.
Shockwave
Active
You make your fearsome presence known as a mighty shockwave that reverberates throughout the battlefield. When you leap into the fray or slam your weapon on the ground, all those in a melee space surrounding you must make contested Mighty check at disadvantage or be knocked prone.
Weapon Mastery
Passive
You have become a master of arms, precise and tireless in combat. If a second attack roll in the round would have disadvantage, make the attack roll without disadvantage. (This stance only negates disadvantage conferred by kits, techniques, or other similar abilities that originate in you.)
Juggernaut Stance
Combat
You are immovable like the mountain yet rushing forward like the river. All those within a personal space of your path of movement must make an opposed Mighty check or fall prone when you move; if you end your movement in an opponent's personal space, they also suffer 1d6 force damage if they fail the check.
Thing
Jasnah employed Yovan to get into the Great Labyrinth for a secret she seeks. Yovan has experience with The Labyrinth.
Bond
Yovan discovered Helga in the wilds being attacked by a Polar Bear and saved her from certain death.
Place
An ancient stone henge that was built for the God Taelos.
Group
A sect of Tarth priests that worship the creation of The Great Labyrinth
Person
Yovan took Helga under his wing and trained her a little in combat.
This hero has not logged any notes.
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