Jer'Khar
Hello [Insert Place Name], are you ready to rock?!
- Origin Strongmen
- Class Bard
- Kit Herald
- Culture Altean
- Faction Kitha
- Ethos Arbitrator
Mighty +5
Deft +8
Smart +2
Hit Points
Armor Points
Fate Points
Abilities
Equipment
Magic
Stances
Inventory
(6/15)
80
Choose a Weapon
Disarm
Choose a limb before making an attack, in lieu of dealing damage. If the attack is successful, your opponent drops any object or weapon carried by the limb you target.
Choose a Weapon
Choose an Armor
Choose a Weapon
Precise
Called shots with this weapon are not made with disadvantage.