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1

Karl

  • Origin Tarth
  • Class Fighter
  • Kit Blackguard
  • Culture Mordainer
  • Faction Taelos
  • Ethos Judicator
1

Mighty +6

+6

Deft +0

+0

Smart +4

+4

Hit Points

7 / 7

Armor Points

10 / 10

Magic Points

6 / 6

Fate Points

3 / 3

Abilities

Berserker Rage

Talent

Icon

You can enter a berserker rage, which lasts for the duration of an encounter. While enraged, you do not receive penalties to your rolls from accruing wounds and you have disadvantage on defense checks. If damage would place you on death's door, make an escalating Mighty check (TN 9) to remain conscious each round. You will not stop attacking your foes, even if your life is in danger, until the final foe falls. You have disadvantage on Deft.

Combat Expertise

Technique

Icon

You may make a second attack on your turn. Your second attack is made with disadvantage. As long as you have MP, you may use any attack available in the round as a reaction against your opponent if they attempt to disengage from your melee space. Such attacks are made with advantage.

Blackguard

kit

Icon

The dark history of your misdeeds follow you wherever you go. As long as you have MP, you may radiate an aura of fear that confers disadvantage on attacks against you. For 2 MP, you may force your opponent to make an opposed Mighty check or else they must carry out a single action you command. Your victims cannot be commanded to perform suicidal actions or actions that would knowingly endanger them.

Equipment

Weapons

Weapon Icon
6

Claymore +8

Heavy

Knockdown
Two-Handed
Weapon Icon
M/2

Bare Fists or Feet +6

Hand-to-Hand

Armor

Icon
+2

Mountain Pattern Armor

Heavy

10
1
5

Shield

You have no shield equipped.

  • Defense +0
  • Initiative +0
  • Soak 1

Wounds

Skills

Deeds

 Deed Die 1 / 1
 Deed Die 0 / 0
 Deed Die 0 / 0

Languages

Supply

Magic

Spells

Magic is not your forte.

Stances

Focus

Focus Slot

Empty

You can assign a passive stance as your focus after resting, or spend 1 MP to assign it at the start of the round.

Known Stances

You have not learned any stances.

Focus

Focus Slot

Empty

You can assign a passive stance as your focus after resting, or spend 1 MP to assign it at the start of the round.

Inventory (0/16)
125

Item Icon
Claymore
Weapon
Item Icon
Mountain Pattern Armor
Armor

Armament

Weapons

Name
Attr
Skill
DMG
Tactics
Icon
Claymore
Attr
+6
Skill
+2 Heavy
DMG
6
Tactics
KnockdownTwo-Handed

Armors

Name
AP
Soak
Mighty
MP
Armor Icon
Mountain Pattern Armor
AP
+10
Soak
Mighty
5
MP
+2

Shields

You have no shields in your inventory.

Supply

Notes

Quest Log

This hero has not logged any notes.

The Executioner

Hangman's Smile

You intimidate your adversaries with a look, gesture, or turn of phrase. Once per session, you may confer a -2 to your opponent's attack or defense.

Experience

  • 2
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