Josef Iscariot
Fate may have united us, but it's up to us now to stay together.
- Origin Humans
- Class Psychic
- Kit Esper
- Culture Arcadian
- Faction Abraxis
- Ethos Guardian
Mighty +5
Deft +4
Smart +3
Abilities
Equipment
Magic
Stances
Inventory
(0/15)
250
Choose a Weapon
Crushing
Against armored opponents, this weapon deals 1d6 volatile damage. On a 5 or a 6, your opponent is stunned until after their next action.
Knockout
In lieu of dealing damage and on a successful attack, you force your opponent to make a Mighty check vs. your attack roll, or fall unconscious until the end of their next turn. They receive a bonus to their check equal to the difference in level between yours and theirs.