Description
You convert your maleficence into a magic-absorbing shell, the size and placement of which may be as large or as small as desired within the area of effect. Any spells passing through the shell are converted into MP that restore your MP. You regain MP equal to the MP spent to cast the captured spell, but you cannot regain more MP than your pool's maximum. The spell lasts as long as you concentrate, but you cannot move while maintaining it or else the spell ends.
Archetypes
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Maleficence
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Hall of Heroes
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