Description
You have trained for many years in pursuit of the beast. Choose two creature types: Humanoid, Wild, Cryptid, Construct, Astral, Undead, or Eldritch. You know all the creature type’s tactics, strengths, and weaknesses, and any action such creatures take against you are made at disadvantage. You may spend MP to create monster-hunting typed supply: 1 MP for consumable, 3 for cheap, and 5 for luxury. Supply created in this way has no resale value, but may be declared as weapons (for example: a silver bullet, a gold crucifix, a wooden stake).
Archetypes
Armor
Classes
Conflicts
Cultures
Ethos
Flaws
Glossary
Kits
Maleficence
Origins
Shields
Skills
Spells
Stances
Status Effects
Tactics
Talents
Techniques
Treasure
Weapons

Hall of Heroes
Hall of Legends
Dungeons & Flagons