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Core RulesClasses

Cleric

Description

You are an acolyte, spiritualist, war priest, or healer. The miracles you create are the direct result of your divine patron's intervention in the world. You have access to spells and your starting MP is Deft + Smart.

Technique

You have the power to ward off evils opposed to your faith, be they undead hordes or the powers of other unholy creatures. For each such opponent, you may spend 1 MP to force them to make an opposed spell check using Deft in order to attack or cast spells against you. You cannot cast concentration spells or attack while warding off evil in this way. Moreover, you may make an opposed spell check using Deft to expend MP and dispel the magic of such opponents. To absorb an opponent’s magic, you must spend MP equal to the MP your opponent spent to cast the spell. In order to use this ability in combat, you must not have already acted in the round.

Magic

Spellcaster
Maleficence

MP

Deft + Smart

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