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Some spells or abilities bring under your control summons, which are typically monsters or animals. If the spell does not specify the mechanics for the summon (abilities, attributes, attacks, etc), and the GM does not have in mind a particular set of stats for the summon, then assume the summon uses your stats for rolls and confer with the GM as to how to handle its unique abilities as described by the spell. Additionally, a summon or familiar whose HP or MP is not specified has 1d6 HP and 1d6 MP.

Spell Logic

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