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Subdual Damage

Subdual damage is non-lethal damage as applied to HP (you cannot deal subdual damage to armor). You can choose to deal subdual damage instead of lethal damage with any weapon or maleficence, provided you declare the type of damage before making the attack roll. (In the fiction, you might be using the butt of your gun or the hilt of your sword to strike an opponent, for example.) Subdual damage recovers at a rate of 1 HP per hour. Subdual damage can knock you unconscious, but does not put you on death's door. Wounds from subdual damage recover like HP and do not confer a -1 penalty to all your actions.


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