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Maleficence Attack

Roll a d6 and add your Smart vs. the target's defense: this is called a maleficence attack. (You may add a +2 if you have any Arcana skill.) You expend 1 MP to conjure magical energy and cause harm to a single target within a melee space, instead of casting a spell. Your magic manifests as a destructive force that is released as the type of energy you chose at character creation. If your attack is successful, you deal 1d6 volatile damage and inflict the maleficence's peril on your target.


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