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5

Tauroxenos

  • Origin Tarth
  • Class Rogue
  • Kit Berserker
  • Culture
  • Faction Horologos
  • Ethos Arbitrator
5

Mighty +6

+6

Deft +2

+2

Smart +4

+4
Adv (Rogue)
Unranged atk exp 5-6
1MP->apply Knockdown
Enraged
Enraged

Hit Points

0 / 9

Armor Points

0 / 10

Magic Points

7 / 8

Fate Points

0 / 3

Abilities

Global Tags

Global story tags can be invoked by anyone in the party. They add a +2 to your roll.

Rest in Peace

Narrative advantage gained as a result of setting free the last surviving shade of Atlantis.

Berserker Rage

Talent

Icon

You can enter a berserker rage, which lasts for the duration of an encounter. While enraged, you do not receive penalties to your rolls from accruing wounds and you have disadvantage on defense checks. If damage would place you on death's door, make an escalating Mighty check (TN 9) to remain conscious each round. You will not stop attacking your foes, even if your life is in danger, until the final foe falls. You have disadvantage on Deft.

Specialist

Technique

Icon

You have advantage when creating disguises, tinkering with mechanisms, or performing stealth maneuvers. You start with 1 extra skill.

Berserker

kit

Icon

The call of battle is a drum in your heart and your foes fear your rage. Non-ranged weapon attacks you make explode on a 5 or 6. For 1 MP, you may confer the Knockdown tactic to any successful non-ranged attack roll.

Equipment

Weapons

Weapon Icon
5

Horseman's Axe +8

Reach

Bleeding
First Strike
Weapon Icon
M/2

Cestus (Battle Glove) +6

Hand-to-Hand

Weapon Icon
M/2

Bare Fists or Feet +6

Hand-to-Hand

Armor

Icon
+2

Bronze Plate

Heavy

10
1
5

Shield

You have no shield equipped.

  • Defense +2
  • Initiative +2
  • Soak 1

Wounds

Skills

Deeds

 Deed Die 2 / 2
 Deed Die 2 / 2
 Deed Die 1 / 1

Languages

Supply

Magic

Spells

Magic is not your forte.

Stances

Focus

Focus Icon

Bonus Attack

Combat

Whether by mighty cleave, deft riposte, or smart sharpshooting, you enter the battlefield as a one-man army. Whenever you successfully attack an opponent within your reach, you may make a single attack as a bonus action in the round against a different opponent within a personal space of your victim, at disadvantage.

Known Stances

  • Stance Icon

    Bonus Attack

    Passive

    Whether by mighty cleave, deft riposte, or smart sharpshooting, you enter the battlefield as a one-man army. Whenever you successfully attack an opponent within your reach, you may make a single attack as a bonus action in the round against a different opponent within a personal space of your victim, at disadvantage.

  • Stance Icon

    Fear Resistance

    Active

    Hardened by war or mental discipline, you know when to stand strong with indomitable will. As a reaction, you may shake off the effects of fear (magical or mundane) or any other similar effect that would compel you to act out of cowardice.

  • Stance Icon

    Monster Lore

    Active

    Your extensive knowledge of monstrous bestiaries grants you special insight into their strengths and weaknesses. If you spend a round consulting your texts, you may use this stance to yield a GM advantage that reveals the monster's mechanical weaknesses (such as vulnerability to fire, natural cowardice, poisoned flesh, etc). If such a weakness is a legendarily guarded secret or known to no one, you must study the monster directly to reveal its weaknesses, and the GM may require a relevant check.

  • Stance Icon

    Shockwave

    Active

    You make your fearsome presence known as a mighty shockwave that reverberates throughout the battlefield. When you leap into the fray or slam your weapon on the ground, all those in a melee space surrounding you must make contested Mighty check at disadvantage or be knocked prone.

Focus

Focus Icon

Bonus Attack

Combat

Whether by mighty cleave, deft riposte, or smart sharpshooting, you enter the battlefield as a one-man army. Whenever you successfully attack an opponent within your reach, you may make a single attack as a bonus action in the round against a different opponent within a personal space of your victim, at disadvantage.

Inventory (4/16)
9

Item Icon
Animated Rope
Treasure
3
Item Icon
Bronze Plate
Armor
—
Item Icon
Cestus (Battle Glove)
Weapon
—
Item Icon
Horseman's Axe
Weapon
—
Item Icon
Torch
Consumable
1

Armament

Weapons

Name
Attr
Skill
DMG
Tactics
Icon
Horseman's Axe
Attr
+6
Skill
+2 Reach
DMG
5
Tactics
BleedingFirst Strike
Icon
Cestus (Battle Glove)
Attr
+6
Skill
—
DMG
M/2
Tactics
—

Armors

Name
AP
Soak
Mighty
MP
Armor Icon
Bronze Plate
AP
+10
Soak
Mighty
5
MP
+2

Shields

You have no shields in your inventory.

Supply

Notes

Quest Log

This hero has not logged any notes.

Archetype

None Selected

Experience

  • 2
    +1 Mighty
  • 3
    Bleeding (Reach)
  • 4
    +1 Mighty
  • 5
    +2 Hit Points
  • 6
    Choose Perk
  • 7
    Choose Perk
  • 8
    Choose Perk
  • 9
    Choose Perk
  • 10
    Choose Perk

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