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5

Alton Pride

By kelses
  • Origin Humans
  • Class Fighter
  • Kit Esper
  • Culture Arcanese
  • Faction Mascarion
  • Ethos Benefactor
5

Mighty +6

+6

Deft +4

+4

Smart +2

+2

Hit Points

7 / 7

Armor Points

10 / 10

Magic Points

10 / 10

Fate Points

3 / 3

Abilities

Adaptable

Talent

Icon

You may distribute 11 points to your attributes upon character creation, but if you do, you start with 1 fewer skill.

Combat Expertise

Technique

Icon

You may make an attack on your turn as a bonus action. This attack is made with disadvantage. As long as you have MP, you may use any attack available to you in the round as a reaction against your opponent if they attempt to disengage from your personal space, once per opponent. Such attack rolls are made with advantage.

Esper

kit

Icon

Your sixth sense is oftentimes your salvation. You are never surprised when ambushed, and may always act during the surprise round. You gain advantage on initiative checks.

Equipment

Weapons

Weapon Icon
6

Giant Warhammer +8

Heavy

Knockdown
Two-Handed
Weapon Icon
M/2

Bare Fists or Feet +6

Hand-to-Hand

Armor

Icon
+1

Legionnaire's Mail

Medium

10
4

Shield

You have no shield equipped.

  • Defense +6
  • Initiative +2
  • Soak 0

Wounds

Skills

Deeds

 Deed Die 2 / 2
 Deed Die 2 / 2
 Deed Die 1 / 1

Languages

Supply

Magic

Spells

Magic is not your forte.

Stances

Focus

Focus Icon

Weapon Mastery

Combat

You have become a master of arms, precise and tireless in combat. If a second attack roll in the round would have disadvantage, make the attack roll without disadvantage. (This stance only negates disadvantage conferred by kits, techniques, or other similar abilities that originate in you.)

Known Stances

  • Stance Icon

    Battle Poise

    Passive

    Your sprightly poise keeps you on your toes, even when your foes would knock you to your knees. If you are knocked prone, you instant-stand back to your feet as a reaction. While using this stance, you are not subject to attacks of opportunity, and you're never disadvantaged from positional combat, such as rear or stealth attacks.

  • Stance Icon

    Battle Trance

    Active

    When the heat is on, time slows down for you as you enter a state of extreme focus. When you use this stance, you may act on any turn in the initiative that you wish. In the case of a tie in initiative, you always act first.

  • Stance Icon

    Juggernaut Stance

    Passive

    You are immovable like the mountain yet rushing forward like the river. All those within a personal space of your path of movement must make an opposed Mighty check or fall prone when you move; if you end your movement in an opponent's personal space, they also suffer 1d6 force damage if they fail the check.

  • Stance Icon

    Shockwave

    Active

    You make your fearsome presence known as a mighty shockwave that reverberates throughout the battlefield. When you leap into the fray or slam your weapon on the ground, all those in a melee space surrounding you must make contested Mighty check at disadvantage or be knocked prone.

  • Stance Icon

    Weapon Mastery

    Passive

    You have become a master of arms, precise and tireless in combat. If a second attack roll in the round would have disadvantage, make the attack roll without disadvantage. (This stance only negates disadvantage conferred by kits, techniques, or other similar abilities that originate in you.)

Focus

Focus Icon

Weapon Mastery

Combat

You have become a master of arms, precise and tireless in combat. If a second attack roll in the round would have disadvantage, make the attack roll without disadvantage. (This stance only negates disadvantage conferred by kits, techniques, or other similar abilities that originate in you.)

Inventory (6/16)
81

Item Icon
An Ansible
Consumable
Item Icon
Flask of Ale
Consumable
Item Icon
Giant Warhammer
Weapon
Item Icon
Legionnaire's Mail
Armor
Item Icon
Maleficent Steel
Treasure
3
Item Icon
Maleficent Steel
Treasure
3

Armament

Weapons

Name
Attr
Skill
DMG
Tactics
Icon
Giant Warhammer
Attr
+6
Skill
+2 Heavy
DMG
6
Tactics
KnockdownTwo-Handed
Icon
Maleficent Steel
Attr
+6
Skill
+2 Heavy
DMG
6
Tactics
KnockdownTwo-Handed
Icon
Maleficent Steel
Attr
+6
Skill
+2 Flexible
DMG
4
Tactics
Ensnare

Armors

Name
AP
Soak
Mighty
MP
Armor Icon
Legionnaire's Mail
AP
+10
Soak
Mighty
4
MP
+1

Shields

You have no shields in your inventory.

Supply

Session Zero Icon

War Buddy

Bond

Nayair - A unit of Gold Dragoon were requested by the Senate of the High City. During a coup, Alton happened upon Nayair and assisted her out of the Capital for her to seek safety.

Session Zero Icon

The Great Warhammer

Thing

The Great Warhammer Alton wields was gifted by his Grandfather Lord Thomas Pride when he graduated the Gold Dragoon academy. (This item is a Pride Heirloom)

Session Zero Icon

The Ancient Crypt

Place

An ancient crypt located under the Pride Manor. Which was partially burned by the loyalist of Lord Vaun.

Session Zero Icon

A Merchant Company

Group

A Trading company owned by Alton's uncle called "The Silver Calypso Trading Company". (the main competitor of an Imperial trading company called "The Seven Sirens Shipping Industry".)

Session Zero Icon

An Enemy

Person

The man that killed his father during the Revolution against the Queen. During a siege on the Tower of Arcane, Lord Thomas Pride and Gregory Pride fought against Lord Vaun's forces. Gregory Pride fell to a fatal strike.

Notes

Quest Log

Malefecent “magical” weapons
Surujin +8
-Weapon type: Flexible
-Damage: 4
-Magic Effect: Cold/Necrotic
-Tactic: Ensnare (proficient)
Kanabo +8
-Weapon type: Heavy
-Damage: 6
-Magic Effect: Necrotic
-Tactic: Knockdown (proficient)

Archetype

None Selected

Experience

  • 2
    +1 Skill
  • 3
    +1 Mighty
  • 4
    +1 Skill
  • 5
    +1 Deft
  • 6
    Choose Perk
  • 7
    Choose Perk
  • 8
    Choose Perk
  • 9
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  • 10
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