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Everyone told you you're not good enough. You were surrounded by greatness, your genius obscured. You seek to prove them all wrong and achieve renown.
Fanatical
Your unquestioning devotion to a particular belief, person, or thing is not only irrational, but potentially dangerous for you and those in your stead.
Machine Affinity
Talent
You gain advantage on any check that involves engineering or crafting. You have advantage on Deft but have disadvantage on Mighty.
Specialist
Technique
You have advantage when creating disguises, tinkering with mechanisms, or performing stealth maneuvers. You start with 1 extra skill.
Mechanist
kit
You are an expert in the field of Clockwerk engineering. You start with a sentient Clockwerk companion that follows your commands. It has 1d6 AP, 3 in all attributes, and can either fly, lift heavy objects, or record a single sound or sight at a time. It is broken at 0 AP and can be rebuilt by expending a luxury supply. You may spend MP to create Clockwerk-typed supply: 1 MP for consumable, 3 for cheap, and 5 for luxury. Supply created in this way has no resale value.
Equipment
Weapons
d6
Handgonne (Hand Cannon) +6
Firearms
Bleeding
Piercing
M/2
Bare Fists or Feet +2
Hand-to-Hand
Armor
You have no armor equipped.
Shield
You have no shield equipped.
Defense +6
Initiative +0
Soak0
Wounds
Skills
Deeds
0/0
0/0
1/1
Languages
Supply
Magic
Spells
Magic is not your forte.
Stances
Focus
Focus Slot
Empty
You can assign a passive stance as your focus after resting, or spend 1 MP to assign it at the start of the round.
Known Stances
You have not learned any stances.
Focus
Focus Slot
Empty
You can assign a passive stance as your focus after resting, or spend 1 MP to assign it at the start of the round.
Inventory
(8/12)
0
4 consumables
Consumable
1
Handgonne (Hand Cannon)
Weapon
250
d6
Choose a Weapon
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Bleeding
When you deal damage with this weapon, your opponent suffers 1 HP damage on the next round, and each round thereafter, until they are healed or the bullet is removed.
Looking for the Legendary Clockwerk to beat all Clockwerks; actually just looking for a real heart so my Clockwerk can love me back
Prove myself
Group
Got kicked out of mechanic school--blew up the building while the dean was showing around some potential donors. Now need something to prove they were wrong for expelling me.
Change Change Change
Person
Had a conversation with Lyran the Thirsty; we bonded
Sand, Sand
Group
too much sand
For the Hive
Person
Balen joins the Party!!
Notes
Quest Log
This hero has not logged any notes.
The Plague Doctor
Tiny Tinctures
Once per session, you may spend time in your laboratory to create an Elixir of Healing or a poison by expending a consumable supply in lieu of gold.