Virpi
I silence oppression, not redemption.
- Origin Clockwerk
- Class Paladin
- Kit Monk
- Culture
- Faction
- Ethos Champion
Mighty +6
Deft +3
Smart +3
Hit Points
Armor Points
Abilities
Equipment
Magic
Stances
Inventory
(1/16)
200
Choose a Weapon
Knockout
In lieu of dealing damage and on a successful attack, you force your opponent to make a Mighty check vs. your attack roll, or fall unconscious until the end of their next turn. They receive a bonus to their check equal to the difference in level between yours and theirs.
Stun
You must declare that you're using this tactic and forgo dealing damage before making the attack; success on the attack means your opponent is stunned until after their next action.
Choose an Armor
Armament
Weapons
Armors
Shields
Notes
Quest Log
We are own a quest from Zeus to save Helios.
Poseidon had 5 kids- each split into 2 bodies.
The King, Atlas firstborn, and Poseidon in the center.
We are in Atlantis.
The hand of the son defeats the father. Zeus defeated Kronos.
It is to happen again, only the blood of a god can't break an Aegis.
Atlantis developing machines, and Atlas offering the machine to the person looking at it.
Bolt of lightning shattering it.
Zeus's jealousy of Atlantis's marvels.
Many ancient valves are worn down by time, but they still function. Despite it being broken.
Atlantis fell because of Atlas' pride.
Tethes, titan, gives water life a great winged deity.
Architecture blueprint(circular) of Atlantis with 8 outer districts and inner citadel(where we are). Center has Poseidon and his trident.
Door has mountain of Olympus and symbol of lightning on the door.