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10

Sigra the Undying

You help a dead House linger and rot. When you carry death with you, sometimes you die.

  • Origin Strongmen
  • Class Fighter
  • Kit Berserker
  • Culture Mordainer
  • Faction Baranthrum
  • Ethos Megalomaniac
10

Mighty +8

+8

Deft +5

+5

Smart +1

+1

Hit Points

12 / 12

Armor Points

10 / 10

Magic Points

13 / 13

Fate Points

3 / 3

Abilities

Genetic Fortitude

Talent

Icon

You start with +3 HP and gain 3 HP when you choose that perk to level up (instead of 2 HP). You have disadvantage on Smart.

Combat Expertise

Technique

Icon

You may make an attack on your turn as a bonus action. This attack is made with disadvantage. As long as you have MP, you may use any attack available to you in the round as a reaction against your opponent if they attempt to disengage from your personal space, once per opponent. Such attack rolls are made with advantage.

Berserker

kit

Icon

The call of battle is a drum in your heart and your foes fear your rage. Non-ranged weapon attacks you make explode on a 5 or 6. For 1 MP, you may confer the Knockdown tactic to any successful non-ranged attack roll.

Equipment

Weapons

Weapon Icon
6

Giant Maul +10

Heavy

Knockdown
Two-Handed
Weapon Icon
M/2

Bare Fists or Feet +10

Hand-to-Hand

Ensnare
Knockout
Stun

Armor

Icon
+4

Great Country Armor

Full Plate

10
3
7

Shield

You have no shield equipped.

  • Defense +7
  • Initiative +0
  • Soak 3

Wounds

Skills

Deeds

 Deed Die 0 / 0
 Deed Die 0 / 0
 Deed Die 0 / 0

Languages

Supply

Magic

Spells

Magic is not your forte.

Stances

Focus

Focus Slot

Empty

You can assign a passive stance as your focus after resting, or spend 1 MP to assign it at the start of the round.

Known Stances

You have not learned any stances.

Focus

Focus Slot

Empty

You can assign a passive stance as your focus after resting, or spend 1 MP to assign it at the start of the round.

Inventory (0/18)
250

Item Icon
Giant Maul
Weapon
—
Item Icon
Great Country Armor
Armor
—

Armament

Weapons

Name
Attr
Skill
DMG
Tactics
Icon
Giant Maul
Attr
+8
Skill
+2 Heavy
DMG
6
Tactics
KnockdownTwo-Handed

Armors

Name
AP
Soak
Mighty
MP
Armor Icon
Great Country Armor
AP
+10
Soak
Mighty
7
MP
+4

Shields

You have no shields in your inventory.

Supply

Notes

Quest Log

This hero has not logged any notes.

Archetype

None Selected

Experience

  • 2
    +1 Mighty
  • 3
    +1 Skill
  • 4
    +1 Mighty
  • 5
    +1 Skill
  • 6
    +1 Deft
  • 7
    +1 Skill
  • 8
    +1 Skill
  • 9
    Ensnare (Hand-to-Hand)
  • 10
    +1 Deft

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