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Core RulesSpells

Zone of Chaos


You unleash your maleficence as wild magic in the area of effect. For the duration of the spell, there is a x in 6 chance that effects affect unintended targets, where x is the equal to the MP you spend (up to a maximum of 5, lest you risk creating a tear in the fabric of reality). For example, an attack from an opponent targets one of its allies instead of you, or a spell from your ally affects an opponent instead of another ally. You are not subject to the chaos in this zone.


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