Description
All things are bound by the circle of god, or so the saying goes. If it goes, then so it comes; such things are known. How did you meet the priest called Xalphir? Did he find you dying in the desert, lost? Or weeping before the Shrine of Akasha, your family murdered by marauders? Either way, he found your destiny, and you found yours. The Cult of Syene awakens. The old gods move. Now it is time to leave the tribe. Now it is time to put things back in balance.
Sacred Talisman
You start with a talisman of magic power. For 2 MP, you may invest any Divination spell of your choosing into the talisman, to cast at a later time, even is you have not learned the spell or are incapable of casting spells. The talisman can hold three such spells at a time. Spells you cast with the talisman explode on a 5 or 6. You cannot be charmed or affected by spells that would subvert your will.
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