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Overworld Attack

When you attack with a unit, you attack either as its commander (your commander unit is hosted by the army), or as the player issuing orders from the overworld. Each unit has a single attribute value. Roll a d6 and add the unit's attribute. Whoever rolls highest wins the battle and deals 1 damage to the attacking unit. Ties mean that neither army has made inroads against the other, and no damage is dealt. How you apply skills to an overworld attack depends on how you are controlling your army at the time of the attack. When you are attacking with an army that is not hosting your commander, you're issuing orders from afar. In this context, you cannot apply a skill or story tags, but you can use any narrative advantages created in the overworld and benefit from any abilities or bonuses provided by attach├ęs.

Types of Units

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