Vix Moonfall
It'll all work out. It usually does
- Origin Changelings
- Class Daredevil
- Kit Skald
- Culture
- Faction
- Ethos Benefactor
Fantasy
A Quest of Queens
Can you restore balance to the World of Ruin?
Great White North
Find your fortune in the wintry outlands of Farlas.
Magic University
Face the fantastic at the Magic University in this YA adventure.
Steampunk
Fear the Light
Fight the frontier in this Weird West one-shot.
The Contract
Play a crew of bloodthirsty, elite assassins.
Ride the Lightning
Brave battle trains on the rail to Red Mountain.
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Your art is central to who you are, an expression of your soul and competence. You desire to create that one great work that will be remembered for all time.
You can't resist the compulsion... It lingers in the dark corners of your mind.
Talent
You may change your physical appearance and body shape to another humanoid form at will. You can’t mimic the appearance of a specific person. You have disadvantage on Mighty.
Technique
For 2 MP, you may gain advantage on any roll of your choice (except attack rolls). When you switch stances, it does not cost you MP. You also start with 4 fate points instead of 3; the maximum amount of fate points you can accrue is 4.
kit
You are a collector of awe-inspiring epic tales and mythical secrets. You start with the skill Lore. You may expend a consumable supply to create an epic recitation (for example: "my father's courage" or "the banshee's song"). For 2 MP, you may recite your epic to all those in a melee space who can hear it. The GM chooses a relevant status or spell-like effect to confer upon the listeners; unwilling victims are entitled to a spell check to resist.
Throwing Dagger +8
Thrown
Bare Fists or Feet +3
Hand-to-Hand
Stealth Jazerant
Piecemeal
You have no shield equipped.
Magic is not your forte.
Defy Gravity
Trait
For the graceful dancer, trained trapeze artist, or daring cat burglar, defying gravity is a routine. When you attempt a causally related sequence of non-combat, non-spellcasting, acrobatic Deft actions, resolve the entire sequence in a single check. Each time you perform such a deed, roll an acrobatics die (d6): if the result is less than or equal to the number of deeds you’ve performed, you are exhausted and cannot perform more deeds until you receive a full night’s rest.
Defy Gravity
Passive
For the graceful dancer, trained trapeze artist, or daring cat burglar, defying gravity is a routine. When you attempt a causally related sequence of non-combat, non-spellcasting, acrobatic Deft actions, resolve the entire sequence in a single check. Each time you perform such a deed, roll an acrobatics die (d6): if the result is less than or equal to the number of deeds you’ve performed, you are exhausted and cannot perform more deeds until you receive a full night’s rest.
Derring-Do
Passive
Jack be nimble and jack be quick—you don't care if your landing sticks. When you move toward immediate danger, you may cross the space unhindered. Any obstacles in your way (such as moving hazards or obstructing opponents) cannot interrupt your movement. Roll an acrobatics die (d6) after you end your movement: if the result is less than the number of obstacles you’ve avoided this time, you are exhausted and cannot avoid more until you receive a night’s rest.
One-Man Army
Active
Whether by mighty cleave, deft riposte, or smart sharpshooting, you enter the battlefield as a one-man army. When you successfully attack an opponent, you may inflict the frightened status on any number of victims allied with your opponent within a melee space of you. They are entitled to a contested Mighty check vs. your attack to retain their composure.
Defy Gravity
Trait
For the graceful dancer, trained trapeze artist, or daring cat burglar, defying gravity is a routine. When you attempt a causally related sequence of non-combat, non-spellcasting, acrobatic Deft actions, resolve the entire sequence in a single check. Each time you perform such a deed, roll an acrobatics die (d6): if the result is less than or equal to the number of deeds you’ve performed, you are exhausted and cannot perform more deeds until you receive a full night’s rest.
You have no shields in your inventory.
This hero has not logged any notes.
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