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1

Bilbi Barlowe

By autumn
  • Origin Nim
  • Class Paladin
  • Kit Monk
  • Culture
  • Faction
  • Ethos Arbitrator
1

Mighty +2

+2

Deft +4

+4

Smart +4

+4

Hit Points

3 / 3

Armor Points

0 / 0

Magic Points

6 / 6

Fate Points

3 / 3

Abilities

Machine Affinity

Talent

Icon

You gain advantage on any check that involves engineering or crafting. You have advantage on Deft but have disadvantage on Mighty.

Sacred Touch

Technique

Icon

Choose a maleficence. For 1 MP, you may apply the peril of your maleficence to an attack with your weapon (this does not count as an action). For 3 MP, you may convert your maleficence into healing energy that recovers 1d6 HP to any target you touch. A paladin's maleficence is not subject to magic penalties conferred by armor or shields.

Monk

kit

Icon

Once you were the student; now you are the master. You may make unarmed attacks against any number of targets in an encounter space, dividing your damage as you wish among those you hit. If you roll a natural 5 or a 6 when making an attack, you are entitled to another unarmed attack on your turn. As long as you have MP, you are immune to mundane disease and poison.

Equipment

Weapons

Weapon Icon
3

Cutlass +4

Light

Weapon Icon
M/2

Bare Fists or Feet +2

Hand-to-Hand

Armor

You have no armor equipped.

Shield

You have no shield equipped.

  • Defense +6
  • Initiative +0
  • Soak 0

Wounds

Skills

Deeds

 Deed Die 0 / 0
 Deed Die 0 / 0
 Deed Die 0 / 0

Languages

Supply

Magic

Maleficence

Maleficence Icon

Cold

Freezes liquids.

The victim is slowed until after their next action. Slowed victims act last, move at 1/2 their movement rate (a personal space instead of a melee space), and make Deft checks at disadvantage.

Spells

Magic is not your forte.

Maleficence

Maleficence Icon

Cold

Freezes liquids.

The victim is slowed until after their next action. Slowed victims act last, move at 1/2 their movement rate (a personal space instead of a melee space), and make Deft checks at disadvantage.

Stances

Focus

Focus Slot

Empty

You can assign a passive stance as your focus after resting, or spend 1 MP to assign it at the start of the round.

Known Stances

You have not learned any stances.

Focus

Focus Slot

Empty

You can assign a passive stance as your focus after resting, or spend 1 MP to assign it at the start of the round.

Inventory (0/12)
230

Item Icon
Cutlass
Weapon

Armament

Weapons

Name
Attr
Skill
DMG
Tactics
Icon
Cutlass
Attr
+4
Skill
DMG
3
Tactics

Armors

You have no armors in your inventory.

Shields

You have no shields in your inventory.

Supply

Notes

Quest Log

This hero has not logged any notes.

Archetype

None Selected

Experience

  • 2
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  • 5
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