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4

Khyati Errendjara

  • Origin Humans
  • Class Rogue
  • Kit Investigator
  • Culture Idanian
  • Faction Illumn Laity
  • Ethos Champion
4

Mighty +3

+3

Deft +4

+4

Smart +6

+6

Hit Points

4 / 4

Armor Points

8 / 8

Magic Points

7 / 7

Fate Points

3 / 3

Abilities

Adaptable

Talent

Icon

You may distribute 11 points to your attributes upon character creation, but if you do, you start with 1 fewer skill.

Specialist

Technique

Icon

You have advantage when creating disguises, tinkering with mechanisms, or performing stealth maneuvers. You start with 1 extra skill.

Investigator

kit

Icon

Your perceptive eye is attuned to rooting out the truth. As long as you have MP, you gain advantage on all checks that involve perceiving illusions, lies, or mundane deceptions like disguises. For 3 MP, you may create a lead tag for the duration of your investigation. You may invoke a lead tag to reveal a clue or create narrative advantage in the context of your investigation.

Equipment

Weapons

Weapon Icon
3

Dagger +4

Small

Weapon Icon
d6

Flintlock Pistol +8

Firearms

Bleeding
Piercing
Weapon Icon
M/2

Bare Fists or Feet +3

Hand-to-Hand

Armor

Icon

Leather

Light

8
3

Shield

Icon
+2

Heater +2

Body

2
Defender
  • Defense +6
  • Initiative +2
  • Soak 0

Wounds

Skills

Deeds

 Deed Die 1 / 1
 Deed Die 1 / 1
 Deed Die 2 / 2

Languages

Supply

Magic

Spells

Magic is not your forte.

Stances

Focus

Focus Icon

Eavesdrop

Trait

Your masterful control over your sense of hearing makes you almost supernaturally aware of any sounds around you. If you concentrate, you can hear conversations anywhere in the encounter space as if they were in your personal space, and you cannot be surprised by noise while concentrating. Most checks you make to discern specific sounds (even if they are muffled by walls) automatically succeed; if the GM requires a check, you may re-roll it if you fail.

Known Stances

  • Stance Icon

    Eavesdrop

    Passive

    Your masterful control over your sense of hearing makes you almost supernaturally aware of any sounds around you. If you concentrate, you can hear conversations anywhere in the encounter space as if they were in your personal space, and you cannot be surprised by noise while concentrating. Most checks you make to discern specific sounds (even if they are muffled by walls) automatically succeed; if the GM requires a check, you may re-roll it if you fail.

  • Stance Icon

    Field Reconnaissance

    Active

    When you investigate an unknown location alone, you may create a GM advantage about your observations of the location. Upon your return, you or your companions may establish a stealth score with advantage if they take the same approach you took to reach the location.

  • Stance Icon

    Focused Research

    Active

    You're a practiced academic with a voracity for knowledge. When you consult the relevant texts (such as might be found in a library, psychic codex, or other font of knowledge), you may create a research tag that you may later invoke to create narrative advantage; consult with the GM regarding how long it takes to complete your research.

  • Stance Icon

    Precise Memory

    Active

    Your mind is a palace and you are its monarch. When you use this stance, you may create narrative advantage to recall the specific details of any known fact or situation you've experienced before.

Focus

Focus Icon

Eavesdrop

Trait

Your masterful control over your sense of hearing makes you almost supernaturally aware of any sounds around you. If you concentrate, you can hear conversations anywhere in the encounter space as if they were in your personal space, and you cannot be surprised by noise while concentrating. Most checks you make to discern specific sounds (even if they are muffled by walls) automatically succeed; if the GM requires a check, you may re-roll it if you fail.

Inventory (3/13)
200

Item Icon
Dagger
Weapon
Item Icon
Flintlock Pistol
Weapon
Item Icon
Heater
Shield
Item Icon
Leather
Armor
Item Icon
Throwing Dagger
Weapon
3

Armament

Weapons

Name
Attr
Skill
DMG
Tactics
Icon
Throwing Dagger
Attr
+4
Skill
DMG
3
Tactics
Icon
Dagger
Attr
+4
Skill
DMG
3
Tactics
Icon
Flintlock Pistol
Attr
+6
Skill
+2 Firearms
DMG
d6
Tactics
BleedingPiercing

Armors

Name
AP
Soak
Mighty
MP
Armor Icon
Leather
AP
+8
Soak
Mighty
3
MP

Shields

Name
Def
MP
Mighty
Tactics
Inventory Icon
Heater (Body)
Defense
+2
MP
+2
Mighty
2
Tactics
Defender

Supply

Notes

Quest Log

This hero has not logged any notes.

The Forsaken

The Sunken Place

For you, the destitute are a sea of belonging. Take 1 stress: When you call upon underworld contacts, you may create a forsaken tag for the duration of your investigation. You may invoke a forsaken tag to reveal a clue or create narrative advantage in the context of your investigation. While stressed, you gain advantage on stealth checks when hiding in crowds, slums, or blighted places.

Experience

  • 2
    +1 Deft
  • 3
    +1 Skill
  • 4
    +1 Mighty
  • 5
    Choose Perk
  • 6
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  • 7
    Choose Perk
  • 8
    Choose Perk
  • 9
    Choose Perk
  • 10
    Choose Perk

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