Cheers, love! It's time to save the world.
- Origin Humans
- Class Ranger
- Kit Scoundrel
- Ethos Mastermind
You may distribute 11 points to your attributes upon character creation, but if you do, you start with 1 fewer skill.
You have advantage when tracking or hunting prey and performing stealth maneuvers or survival tactics in the wilderness (or any such terrain you're familiar with). You always have at least 1 cheap supply, even when imprisoned or disarmed. Such supply has no resale value.
You've made a career out of evading the long arm of the law, whatever that may mean for you. You can use any non-weapon object as a skilled weapon; it deals 1d6 but has no tactic. If you expend a cheap supply, you can hide in plain sight (you are considered invisible to mundane detection unless you take risky action). For 2 MP, roll a d6: on a 1 or 6, you take no damage from a ranged attack in lieu of taking defensive action.
Bare Fists or Feet +2
Choose a Weapon
Damage you deal with this weapon ignores soak.
Called shots with this weapon are not made with disadvantage.