Pierre
The mind is an easy thing to break. And the PRISM company broke many minds. I just "borrowed" their tools.
- Origin Humans
- Class Cleric
- Kit Alienist
- Culture
- Faction
- Ethos Radical
Mighty +2
Deft +5
Smart +4
Armor Points
Fate Points
Abilities
Equipment
Magic
Stances
Inventory
(0/12)
180
Choose an Armor
Choose a Weapon
Precise
Called shots with this weapon are not made with disadvantage.