The Green Knight
- Origin Daemon
- Class Ranger
- Kit Tower Knight
- Culture
- Faction
- Ethos Arbitrator
Mighty +4
Deft +4
Smart +2
Hit Points
Armor Points
Magic Points
Fate Points
Abilities
Equipment
Magic
Stances
Inventory
(3/14)
20
Choose a Weapon
Choose a Shield
Choose an Armor
Choose a Weapon
Precise
Called shots with this weapon are not made with disadvantage.