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5

Hard River

The time to take action is now.

  • Origin Daemon
  • Class Fighter
  • Kit Eldritch Knight
  • Culture Muraian
  • Faction Yevna
  • Ethos Esurient
5

Mighty +5

+5

Deft +5

+5

Smart +2

+2

Hit Points

6 / 6

Armor Points

10 / 10

Magic Points

10 / 10

Fate Points

3 / 3

My Story

We are your blood, princess. Soulbound to you, yet you treat us like chattel. Tsain promises us a seat at the table of the new dominion. We shall rule as equals in his paradise, on earth.

Hard River, speaking to the Queen Who Lives

This Daemon leads a sect of The Fallen in the remnants of the Aerie. She is spiteful towards the High People and in league with Tsain and Elektra, who promise the Cult of the Fallen that they will be uplifted if they should support the duplicitious plans of the Left Hand of the Goddess.

Adventure Hook

Hard River has no particular love for the Left Hand or any of its advocates, but she does see their ilk as a way for her kind to get an upper hand after the Fall. With the help of Tsain's illusory magic, she and her wingless companions may appear as a winged Daemon in need of help, and lure the party into a trap.

Abilities

Sorcerous Touch

Talent

Icon

You take an additional +2 damage from magical sources and have disadvantage on any check to resist magic. You have advantage on Mighty. In lieu of moving on your turn, you can glide or leap the same distance with your wings.

Combat Expertise

Technique

Icon

You may make an attack on your turn as a bonus action. This attack is made with disadvantage. As long as you have MP, you may use any attack available to you in the round as a reaction against your opponent if they attempt to disengage from your personal space, once per opponent. Such attack rolls are made with advantage.

Eldritch Knight

kit

Icon

Due to a marvelous accident or because of an unknown destiny, you have been enchanted by a sorcerous power. Choose two spells at character creation. You can cast these spells even if you're not a spellcaster, and you are not subject to magic penalties conferred by armor or shields when casting these spells. As long as you have MP, you may take advantage on spell checks to resist magic.

Equipment

Weapons

Weapon Icon
6

Arbalest (Heavy Crossbow) +7

Heavy

First Strike
Knockdown
Two-Handed
Weapon Icon
M/2

Bare Fists or Feet +5

Hand-to-Hand

Armor

Icon
+2

Mountain Pattern Armor

Heavy

10
1
5

Shield

You have no shield equipped.

  • Defense +7
  • Initiative +0
  • Soak 1
  • MP Penalty 2

Wounds

Skills

Deeds

 Deed Die 0 / 0
 Deed Die 0 / 0
 Deed Die 0 / 0

Languages

Supply

Magic

Spells

  • Spell Icon

    Control (Energy)

    Elemental +2

    You can manipulate the flow, direction, and intensity of a single source of energy, such as a burning fire, arc of electricity, light, or sound wave. If the source is used to cause harm to a target, apply the peril of the corresponding maleficence.

  • Spell Icon

    Dimensional Blade

    Dimension +7

    You charge an object of your choosing with psychical energy, flattening it into two dimensions—the object has height and length, but no width. For the duration of the spell, attacks made with that weapon ignore armor and deal damage to HP. Every successful attack you make with the weapon consumes 1 MP. If you release the object, the spell ends.

Stances

Focus

Focus Slot

Empty

You can assign a passive stance as your focus after resting, or spend 1 MP to assign it at the start of the round.

Known Stances

You have not learned any stances.

Focus

Focus Slot

Empty

You can assign a passive stance as your focus after resting, or spend 1 MP to assign it at the start of the round.

Inventory (0/15)
250

Item Icon
Arbalest (Heavy Crossbow)
Weapon
—
Item Icon
Mountain Pattern Armor
Armor
—

Armament

Weapons

Name
Attr
Skill
DMG
Tactics
Icon
Arbalest (Heavy Crossbow)
Attr
+5
Skill
+2 Heavy
DMG
6
Tactics
First StrikeKnockdownTwo-Handed

Armors

Name
AP
Soak
Mighty
MP
Armor Icon
Mountain Pattern Armor
AP
+10
Soak
Mighty
5
MP
+2

Shields

You have no shields in your inventory.

Supply

Notes

Quest Log

This hero has not logged any notes.

Archetype

None Selected

Experience

  • 2
    +1 Deft
  • 3
    +1 Skill
  • 4
    +1 Deft
  • 5
    First Strike (Heavy)
  • 6
    Choose Perk
  • 7
    Choose Perk
  • 8
    Choose Perk
  • 9
    Choose Perk
  • 10
    Choose Perk

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