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10

Rhansmarc the Cruel

Captain Black was a good man, that is why he is dead.

  • Origin Humans
  • Class Rogue
  • Kit Swashbuckler
  • Culture Islander
  • Faction Tephratigo
  • Ethos Megalomaniac
10

Mighty +5

+5

Deft +6

+6

Smart +5

+5

Hit Points

6 / 6

Armor Points

8 / 8

Magic Points

11 / 11

Fate Points

3 / 3

My Story

The Good Ladies say they worship Tephratigo, who is the god of storms. They think from their little fortress on the Mariana they can act like police, taking tribute from the islands. When was the last time a Good Lady visited the Calypso, eh? Ten years? Twenty? How do you fight a famine or a hurricane with your pretty boats, Captain Veena? My people know Tephratigo. We know he is not a thing to be worshiped.

Rhansmarc the Cruel

Rhansmarc is a terror of the Merrivale Islands, having pilfered his way to fame and riches when he was but a penniless boy eking out a pitiful existence on unknown islands in the Outer Rim. The legendary Captain Black took Rhansmarc under his wing when he was known as Esteban of the Calypso, but ultimately Rhansmarc betrayed his surrogate father and returned to the Outer Rim.

Rhansmarc always dreamed of conquering both Mariana Bay and the high seas. He is completely merciless, and his crew, the Black Banner pirates, are made up of some of the most dishonorable criminals and vagabonds the world has ever seen.

Adventure Hook

Rhansmarc and Captain Veena have beef that goes back decades. After Rhansmarc defeated Captain Black, Captain Veena took command of the Dauntless and inherited the supernautical airforce that is the Prim Rose Buccaneers.

Weaving the party's ambitions into the feud between these two captains can be done either by tying their story hooks into the struggle between Mariana Bay and the Outer Rim, or by creating a vested interest in the outcome of either party's goals. Teaming up with Captain Veena means bringing Rhansmarc to justice; teaming up with Rhansmarc the Cruel means undermining Veena's authority on the White Sea.

The most important thing to remember, however, is that the series of adventures that culminate in these two facing off can't center on the conflict between Rhansmarc and Veena, as they're merely NPCs. Use these sessions to get the PCs invested in the people of the Merrivale Islands, whether that be the lawless but free inhabitants of the Outer Rim, or the noble Prim Rose Buccaneers who wish to bring peace to the whole of Merrivale.

Abilities

Adaptable

Talent

Icon

You may distribute 11 points to your attributes upon character creation, but if you do, you start with 1 fewer skill.

Specialist

Technique

Icon

You have advantage when creating disguises, tinkering with mechanisms, or performing stealth maneuvers. You start with 1 extra skill.

Swashbuckler

kit

Icon

A life of dangerous journeys has made you fast on your feet and quick with your hands. After successfully parrying an attack, you may make an attack as a bonus action at disadvantage, as long as you have MP. You may spend 2 MP to take advantage on defense checks.

Equipment

Weapons

Weapon Icon
d6

Shotgun +7

Firearms

Bleeding
Piercing
Weapon Icon
3

Rapier +8

Light

Disarm
Weapon Icon
M/2

Bare Fists or Feet +5

Hand-to-Hand

Armor

Icon

Leather

Light

8
3

Shield

You have no shield equipped.

  • Defense +8
  • Initiative +2
  • Soak 0

Wounds

Skills

Deeds

 Deed Die 0 / 0
 Deed Die 0 / 0
 Deed Die 0 / 0

Languages

Supply

Magic

Spells

Magic is not your forte.

Stances

Focus

Focus Slot

Empty

You can assign a passive stance as your focus after resting, or spend 1 MP to assign it at the start of the round.

Known Stances

You have not learned any stances.

Focus

Focus Slot

Empty

You can assign a passive stance as your focus after resting, or spend 1 MP to assign it at the start of the round.

Inventory (0/15)
250

Item Icon
Leather
Armor
—
Item Icon
Rapier
Weapon
—
Item Icon
Shotgun
Weapon
—

Armament

Weapons

Name
Attr
Skill
DMG
Tactics
Icon
Shotgun
Attr
+5
Skill
+2 Firearms
DMG
d6
Tactics
BleedingPiercing
Icon
Rapier
Attr
+6
Skill
+2 Light
DMG
3
Tactics
Disarm

Armors

Name
AP
Soak
Mighty
MP
Armor Icon
Leather
AP
+8
Soak
—
Mighty
3
MP
—

Shields

You have no shields in your inventory.

Supply

Notes

Quest Log

This hero has not logged any notes.

Archetype

None Selected

Experience

  • 2
    +1 Mighty
  • 3
    +1 Skill
  • 4
    +1 Deft
  • 5
    +1 Skill
  • 6
    +1 Smart
  • 7
    +1 Skill
  • 8
    +1 Deft
  • 9
    +1 Skill
  • 10
    +1 Mighty

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