Barnabus Farraday Rothschild
- Origin Humans
- Class Daredevil
- Kit Marksman
- Culture
- Faction
- Ethos Megalomaniac
Mighty +2
Deft +6
Smart +3
Hit Points
Abilities
Equipment
Magic
Stances
Inventory
(2/12)
175
Choose an Armor
Choose a Weapon
Knockout
In lieu of dealing damage and on a successful attack, you force your opponent to make a Mighty check vs. your attack roll, or fall unconscious until the end of their next turn. They receive a bonus to their check equal to the difference in level between yours and theirs.
Stun
You must declare that you're using this tactic and forgo dealing damage before making the attack; success on the attack means your opponent is stunned until after their next action.
Armament
Weapons
Armors
Shields
Notes
Quest Log
violet queen
galloway archaeologist
dream meteoric stone from quarry
bar
tarth by himself
3 clockwerk
nym at bar
1 consumable
1 cheap – spelunking
100ft cable
codex “puzzlebox”showing another world without contamination
tendrils down deep chasm
“3 HOLDS”
lodestone
174
chime of interruption, ring of the astral veil, filter of clairvoyance, golden ring of resistance to divine energy, antidote,
suit charges?
filter / antidote
lightning, sound, silence
lodestone shard
luxury item, consumable first aid
eye portal – dream