- Origin Nim
- Class Daredevil
- Kit Tower Knight
- Ethos Benefactor
You gain advantage on any check that involves engineering or crafting. You have advantage on Deft but have disadvantage on Mighty.
For 2 MP, you may gain advantage on any roll of your choice (except attacks). You also start with 4 fate points instead of 3. When you switch stances, it does not cost you MP, and you may choose a stance at character creation. The maximum amount of fate points you can accrue is 4.
You have trained as a vanguard in the battlefront. Any armor you wear grants you an additional 5 AP. On any turn in the round, you may parry an attack against anyone within a personal space, using your shield. As long as you have AP, you may choose to receive the damage instead of your target if you fail to parry the attack.
Bare Fists or Feet +2