Sverd
- Origin High People
- Class Mage
- Kit Necromancer
- Culture Other
- Faction Baetylus
- Ethos Judicator
Mighty +5
Deft +0
Smart +5
Hit Points
Armor Points
Magic Points
Fate Points
Abilities
Equipment
Magic
Stances
Inventory
(19/15)
250
Choose an Armor
Choose a Weapon
Knockout
In lieu of dealing damage and on a successful attack, you force your opponent to make a Mighty check vs. your attack roll, or fall unconscious until the end of their next turn. They receive a bonus to their check equal to the difference in level between yours and theirs.
Stun
You must declare that you're using this tactic and forgo dealing damage before making the attack; success on the attack means your opponent is stunned until after their next action.