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1

Tedrick

My da was a poopsmith, and his da before him...

  • Origin Humans
  • Class Ranger
  • Kit Beastmaster
  • Culture Mordainer
  • Faction Kistvaen
  • Ethos Arbitrator
1

Mighty +6

+6

Deft +1

+1

Smart +4

+4

Hit Points

7 / 7

Armor Points

10 / 10

Magic Points

7 / 7

Fate Points

1 / 3

Abilities

Adaptable

Talent

Icon

You may distribute 11 points to your attributes upon character creation, but if you do, you start with 1 fewer skill.

Resourceful

Technique

Icon

You have advantage when tracking or hunting prey and performing stealth maneuvers or survival tactics in the wilderness (or any such terrain you're familiar with). You always have at least 1 cheap supply, even when imprisoned or disarmed. Such supply has no resale value.

Beastmaster

kit

Icon

Your bond with the natural world is supernatural. You have a small animal familiar with whom you can telepathically communicate, and it is proficient in all skills you know. When you close your eyes and concentrate, you can see and hear through your familiar's eyes. The familiar has 1d6 HP, 3 in all attributes, and can either fly, camouflage itself, or breathe underwater. All other forms of low intelligence wildlife are friendly toward you. If your familiar dies, you immediately suffer 1 wound, but may attract and bond with a new one in 1d6 days.

Equipment

Weapons

Weapon Icon
5

Guisarme (Weeding Iron) +6

Reach

Weapon Icon
5

Hafted Axe +6

Edged

Weapon Icon
M/2

Bare Fists or Feet +6

Hand-to-Hand

Armor

Icon
+1

Reinforced Leather

Medium

10
4

Shield

Icon
+3

Coffin +3

Tower

3
Knockdown
  • Defense +4
  • Initiative +0
  • Soak 0

Wounds

Skills

Deeds

 Deed Die 0 / 0
 Deed Die 0 / 0
 Deed Die 1 / 1

Languages

Supply

Magic

Spells

Magic is not your forte.

Stances

Focus

Focus Slot

Empty

You can assign a passive stance as your focus after resting, or spend 1 MP to assign it at the start of the round.

Known Stances

You have not learned any stances.

Focus

Focus Slot

Empty

You can assign a passive stance as your focus after resting, or spend 1 MP to assign it at the start of the round.

Inventory (0/16)
15

Item Icon
Bag Beast
Treasure
—
Item Icon
Coffin
Shield
—
Item Icon
Guisarme (Weeding Iron)
Weapon
—
Item Icon
Hafted Axe
Weapon
—
Item Icon
Reinforced Leather
Armor
—

Armament

Weapons

Name
Attr
Skill
DMG
Tactics
Icon
Guisarme (Weeding Iron)
Attr
+6
Skill
—
DMG
5
Tactics
—
Icon
Hafted Axe
Attr
+6
Skill
—
DMG
5
Tactics
—

Armors

Name
AP
Soak
Mighty
MP
Armor Icon
Reinforced Leather
AP
+10
Soak
—
Mighty
4
MP
+1

Shields

Name
Def
MP
Mighty
Tactics
Inventory Icon
Coffin (Tower)
Defense
+3
MP
+3
Mighty
3
Tactics
Knockdown

Supply

Notes

Quest Log

This hero has not logged any notes.

Archetype

None Selected

Experience

  • 2
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  • 3
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  • 4
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  • 5
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  • 6
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  • 7
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  • 8
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  • 9
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  • 10
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