Skip to Primary Menu Skip to About OSR+ Menu Skip to OSR+ Support Menu Skip to Main Content
4

Toryu Mutō

Fall down seven times, stand up eight

  • Origin Daemon
  • Class Daredevil
  • Kit Avenger
  • Culture
  • Faction
  • Ethos Benefactor
4

Mighty +8

+8

Deft +3

+3

Smart +1

+1

Hit Points

9 / 9

Armor Points

10 / 10

Magic Points

11 / 11

Fate Points

3 / 4

Abilities

Sorcerous Touch

Talent

Icon

You take an additional +2 damage from magical sources and have disadvantage on any check to resist magic. You have advantage on Mighty. In lieu of moving on your turn, you can glide or leap the same distance with your wings.

Defy Danger

Technique

Icon

For 2 MP, you may gain advantage on any roll of your choice (except attack rolls). You also start with 4 fate points instead of 3. When you switch stances, it does not cost you MP, and you may choose a stance at character creation. The maximum amount of fate points you can accrue is 4.

Avenger

kit

Icon

You have been trained as a weapon for a specific cause. You gain legendary resistance against all enemies of that cause. For 2 MP, you may soak 2 points from any single source of damage. Damage absorbed in this way stacks with your other source(s) of soak.

Equipment

Weapons

Weapon Icon
5

Katana +10

Edged

Defender
Weapon Icon
M/2

Bare Fists or Feet +10

Hand-to-Hand

Knockout
Piercing
Stun

Armor

Icon
+4

Arcane Armor

Full Plate

10
3
7

Shield

Icon
+3

War Door +3

Tower

3
Knockdown
  • Defense +6
  • Initiative +0
  • Soak 3

Wounds

Skills

Deeds

 Deed Die 3 / 3
 Deed Die 1 / 1
 Deed Die 0 / 0

Languages

Supply

Magic

Spells

Magic is not your forte.

Stances

Focus

Focus Icon

Battle Poise

Combat

Your sprightly poise keeps you on your toes, even when your foes would knock you to your knees. If you are knocked prone, you instant-stand back to your feet as a reaction. While using this stance, you are not subject to attacks of opportunity, and you're never disadvantaged from positional combat, such as rear or stealth attacks.

Known Stances

  • Stance Icon

    Battle Poise

    Passive

    Your sprightly poise keeps you on your toes, even when your foes would knock you to your knees. If you are knocked prone, you instant-stand back to your feet as a reaction. While using this stance, you are not subject to attacks of opportunity, and you're never disadvantaged from positional combat, such as rear or stealth attacks.

  • Stance Icon

    Empty Hand Technique

    Passive

    Your training in the empty hand technique mixes mystical insight with physical form. When you successfully attack an opponent with an unarmed attack, choose a weapon class you're skilled in and you may add its damage to the unarmed damage you normally deal. You must spend 1 MP for each point of damage that exceeds your normal unarmed damage. In addition, your bare hands function as magical weapons.

  • Stance Icon

    Goliath Stance

    Active

    A life of rough adventure has made you tougher than you appear. As a reaction to receiving lethal damage, you gain extra HP equal to your Mighty attribute. The HP are temporary and cannot be recovered after they are lost, and only persist until the end of the scene in which you use this stance.

  • Stance Icon

    Smite

    Active

    You charge your weapon with the glorious wrath of your patron. When you successfully attack your opponent, you deal an additional 1d6 damage as a maleficence matching your own (if you do not have a maleficence, then it is divine). In order to channel the wrath of your patron, you must commit to attacking at the start of the round, and cannot move. Only one attack may be charged in this way, if you have more than one available to you in the round.

Focus

Focus Icon

Battle Poise

Combat

Your sprightly poise keeps you on your toes, even when your foes would knock you to your knees. If you are knocked prone, you instant-stand back to your feet as a reaction. While using this stance, you are not subject to attacks of opportunity, and you're never disadvantaged from positional combat, such as rear or stealth attacks.

Inventory (1/18)
25

Item Icon
Arcane Armor
Treasure
Item Icon
Artificer Oil
Treasure
0
Item Icon
Artificer Oil
Treasure
0
Item Icon
Katana
Weapon
Item Icon
Oil of Elemental Resistance
Treasure
0
Item Icon
War Door
Shield
Item Icon
Wind Fan
Treasure
1

Armament

Weapons

Name
Attr
Skill
DMG
Tactics
Icon
Katana
Attr
+8
Skill
+2 Edged
DMG
5
Tactics
Defender

Armors

Name
AP
Soak
Mighty
MP
Armor Icon
Arcane Armor
AP
+10
Soak
Mighty
7
MP
+4

Shields

Name
Def
MP
Mighty
Tactics
Inventory Icon
War Door (Tower)
Defense
+3
MP
+3
Mighty
3
Tactics
Knockdown

Supply

Notes

Quest Log

This hero has not logged any notes.

Archetype

None Selected

Experience

  • 2
    +1 Mighty
  • 3
    Piercing (Hand-to-Hand)
  • 4
    +1 Mighty
  • 5
    Choose Perk
  • 6
    Choose Perk
  • 7
    Choose Perk
  • 8
    Choose Perk
  • 9
    Choose Perk
  • 10
    Choose Perk

Are you sure?