J’aer Daath un Ceurn
- Origin Tarth
- Class Cleric
- Kit Sorcerer
- Culture Outlander
- Faction Tantavia
- Ethos Champion
Mighty +2
Deft +6
Smart +3
Hit Points
Armor Points
Magic Points
Fate Points
Abilities
Equipment
Magic
Stances
Inventory
(3/12)
250
Choose an Armor
Choose a Weapon
Knockout
In lieu of dealing damage, you force your opponent to make a Mighty check vs. your attack roll, or fall unconscious until the end of their next turn. They receive a bonus to their check equal to the difference in level between yours and theirs.
Stun
In lieu of dealing damage, you force your opponent to make a Mighty check vs your attack or be stunned until after their next action.
Choose a Weapon
Choose a Weapon
Crushing
Against armored opponents, this weapon deals 1d6 volatile damage. On a 5 or a 6, your opponent is stunned until after their next action.
Knockout
In lieu of dealing damage, you force your opponent to make a Mighty check vs. your attack roll, or fall unconscious until the end of their next turn. They receive a bonus to their check equal to the difference in level between yours and theirs.